It's been a while. I'd like to run a play-by-email game again, for about 4-6 players.
If you're interested, help me design the setting and broad storyline! You can be as casual suggesting a couple words of theme that you'd like to see — or you can suggest major elements of setting and story line.
I'm going to toss out a few elements to get discussion started.
- I want a Small Story. It will matter a lot to the PCs, but not that much to the rest of the world. (In particular, no saving the world storylines.)
- All the PCs should be related to at least one other PC -- siblings, spouses, close friends, business partners, etc. It's obvious to you all why you should work together, and why you care about the plot.
- Here's a starting concept. The Hex Storm on Saturn is actually a gate to a strange magical universe — a one-way gate for matter, though radio communication back works. People get transformed when they go through. The PC's brother/etc was a spaceship pilot based on the Titan colony. His ship just crashed in the Hex Storm. He's alive, injured, trapped in the wreckage of his ship, mutated considerably, dying slowly, and sending miserable messages back to Titan. The PCs want to rescue him as best they can. Everyone else has just written him off.
Anyways, I'd like to have a certain amount of conversation — fleshing out details (or changing the whole plot around massively); figuring out characters; etc.