Sythyry (sythyry) wrote,
Sythyry
sythyry

IC: New Weapons Systems

I am in need of new weaponry and defenses for Strayway! There are many choices. I come to you, O monsters, for stylistic and tactical advice. (I do not consider myself honor-bound to take the advice, but if it's sensible and not too inconvenient, I probably will.)

Since this is a free-form poll, limited mainly by the imagination, I will run a second-round poll for voting on some of my favorite and more plausible answers.

I want the skyboat protected by summoned elementals, along the lines of my faithful seven-winged burning thing. What sort of elemental would you recomend?

I want a major weapon, capable of distressing the boats of sky pirates, giant flying monsters, and other annoyances. What would you recommend for it?

And I would like a few minor weapons, suitable for use against invaders, overly aggresive salesmen, religious conversionaries, and other such intruders. Probably the elementals mentioned above will be one of these; what should the others be?

I want a major defense, capable of protecting Strayway. (I want to make the equivalent of city walls for her, but that will take a while.) What would you recommend?

Which of these should I take particular effort to guard Strayway against?

Scrying
0(0.0%)
Teleportation
0(0.0%)
Mind control
0(0.0%)
Gormoror poetry
0(0.0%)
Wind
0(0.0%)
Poison vapors
0(0.0%)
Fire blasts
0(0.0%)
Shapeshifted intruders
0(0.0%)
Unpleasant cuisine
1(4.0%)
Space distortions
0(0.0%)
Ballista bolts
0(0.0%)
Cisaffection
0(0.0%)
Metal-tipped harpoons
0(0.0%)
Lightning
0(0.0%)
Icy Encrustations
0(0.0%)
Brouhahas
1(4.0%)
Animated skeletonts
0(0.0%)
Ugly gentlemen with heavy clubs
0(0.0%)
Howly poison
0(0.0%)
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