Biometrics [6 Hivvem 4261]
Sorry you died, Sythyry, maybe next time you are hit by a spell like that, you won't die from it. Say, how many hit points would one have to have to be hit by a spell like that, take the full effect, and not die from it? How many do you have at full health? Could you check sometime? What unit do you use to measure that? The unit that our literature on your world uses the generic unit "life point", which is probably not what you guys use, so we will have to get the translator to do the conversions... what could you concievably do to get your hit points to be more, well, numerous? -A mathematically motivated monster
This took a certain amount of translation, but you knew it would.
|What unit do you use to measure [vitality]?||We generally use Estranous -- that's "Estranou Degrees of Vitality" for long. Which were named after some very famous Rassimel doctor of ... I have absolutely no idea when. I have instructed my translator to convert to your chosen units.|
|How many do you have at full health? Could you check sometime?||
I don't know how this is checked on your world. There are three ways to do it here, as far as I know. In order from least to most accurate: (1) is having an experienced healer stare at you a bit, and give you an estimate. (2) is a complexity-20 Kennoc Spiridor spell, blandly named Measure the Life-Force. It should be named something like How Much Can You Be Tortured?. (3) is to be titrated, which is to say, be slowly injured in measured ways until you fall unconscious, or, for greater accuracy, until you die.
I've heard of criminals choosing to be titrated in front of a medical class, once, in place of three more gentle executions. Having just died once myself, I can see why: the titration would take only, oh, a ninth of an hour of torture and then a few days of misery, but the three executions would be two weeks of misery, the first of which was worse than anything I enjoyed.
In any case, (2) is expensive and not done lightly. They do it when you formally join the city guard, I know, and any professional adventurer ought to have it done, but I'm an amateur -- or dis-amateur -- and have not done. (3) is ridiculous.
But the healer did use (1) on me when I got back to the city. 700-750 Estranous. [12 Life Points.]
For comparison, a healthy adult Orren or Cani would have about a thousand. But I'm small and not very aggressive.
Oh, and about half of those Estranous looked new, like I'd gotten them by being killed. Most of the rest probably came from the time the dean broke my paw, is my guess. Zi Ri are quite small, and need not have much vitality at all.
|Say, how many hit points would one have to have to be hit by a spell like that, take the full effect, and not die from it?||Some 30-40, I think. The Eye of Mimizan and Mirizan is explaining things in a way which I could probably use for a precise answer if I had taken a course in Dissecting Combat Spells, but I didn't, so this is kind of a guess.|
|what could you concievably do to get your hit points to be more, well, numerous?||
Vitality is a skill here; it's the skill of having your soul hang on to your body. The more you exercise that skill, the more Estranous you will have. And of course the way to exercise it is to practice staying alive when you're wounded. Now, I mostly try to avoid getting wounded, so I don't have a lot of practice at it.
Determined adventurers do try to make sure they get wounded on every adventure, preferably not very badly, so as to learn the skill of vitality as fast as possible. This can backfire, as when Rhedwy chose to let the stettu stab her before she killed it, and it hurt her leg to the point of limping, and then the other five stettu showed up and weren't very nice to her.
Fighty monsters do the same thing. All that bloodshed between the two nendrai had several purposes, but one purpose was to give them practice in vitality. They have an insane degree of native vitality, but a monster in their position can never have too much, so they practice it frequently.
Actually, when I explained about the Raven's Beak, she offered to trade bites, but I declined. Perhaps I should take her up on that. Perhaps it's a stupid idea and very much not worth it.